Holy iShoot
So this guy wrote iShoot for the iPhone/iTouch. He’s had over 2 million downloads and has sold 200,000 copies at $3 a pop (according to his Twitter feed). That’s $600,000 since October 2008, of which he gets 70%. So that’s $420,000. Pretty amazing. That’s why I’m convinced writing for the iPhone is a profitable situation. People are starving for good apps and are willing to pay a few bucks. The iFart guy made $40,000 in 2 days.
Gettin’ Serious
I’ve got the Mac, I’ve got the iPod Touch, I’ve written a simple app. Now I’m waiting for Apple to approve my developer status. Fun stuff! Check out the new website (yes, it’s incredibly complex!).
Some Changes
I decided to keep the Macbook Air. I’m really thinking of developing some iPhone applications. I was learning Ruby/Rails to work on another project with a previous co-worker. It was pretty cool. But once I got the Mac and started playing with the tools and seeing that there is a huge market in the iPhone arena, I decided to go that route. So, hopefully come summertime you’ll see a few things from me on the Apple App Store. I have a few ideas. I found a “physics engine” that will enable me to do some things I’ve been thinking of. I don’t want to say to much right now, but I have written a proof of concept that appears to do what I was hoping (however… it’s running on a PC right now, not an iPhone, so I’ll have to see).
Help Me!
Ok, so I was on Apple’s website and saw that they had $1800 Macbook Airs for $999. Being how easy it is to click a mouse, I ordered one, but now I’m having buyer’s remorse. 1. Most of the stuff I do is on the PC and I just got this kickass HP laptop. 2. I want to do some iPhone development, but will I ever find the time? 3. Maybe an iMac would be better, since I don’t really need another laptop.




